The Path2D.addPath() method of the Canvas 2D API adds one Path2D object to another Path2D object.
Optionaltransform: DOMMatrix2DInitOptionalcounterclockwise: booleanOptionalradii: number | DOMPointInit | (number | DOMPointInit)[]Optionalradii: number | DOMPointInit | Iterable<number | DOMPointInit, any, any>
The
Path2Dinterface of the Canvas 2D API is used to declare a path that can then be used on a CanvasRenderingContext2D object.MDN Reference