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    Interface GPUVertexState

    interface GPUVertexState {
        buffers?: (GPUVertexBufferLayout | null)[];
        constants?: Record<string, number>;
        entryPoint?: string;
        module: GPUShaderModule;
    }

    Hierarchy (View Summary)

    Index

    Properties

    buffers?: (GPUVertexBufferLayout | null)[]
    constants?: Record<string, number>
    entryPoint?: string