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    Interface GPUTexture

    The GPUTexture interface of the WebGPU API represents a container used to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations. Available only in secure contexts.

    MDN Reference

    interface GPUTexture {
        depthOrArrayLayers: number;
        dimension: GPUTextureDimension;
        format: GPUTextureFormat;
        height: number;
        label: string;
        mipLevelCount: number;
        sampleCount: number;
        usage: number;
        width: number;
        createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
        destroy(): void;
    }

    Hierarchy (View Summary)

    Index

    Properties

    depthOrArrayLayers: number

    The depthOrArrayLayers read-only property of the GPUTexture interface represents the depth or layer count of the GPUTexture.

    MDN Reference

    The dimension read-only property of the GPUTexture interface represents the dimension of the set of texels for each GPUTexture subresource.

    MDN Reference

    The format read-only property of the GPUTexture interface represents the format of the GPUTexture.

    MDN Reference

    height: number

    The height read-only property of the GPUTexture interface represents the height of the GPUTexture.

    MDN Reference

    label: string
    mipLevelCount: number

    The mipLevelCount read-only property of the GPUTexture interface represents the number of mip levels of the GPUTexture.

    MDN Reference

    sampleCount: number

    The sampleCount read-only property of the GPUTexture interface represents the sample count of the GPUTexture.

    MDN Reference

    usage: number

    The usage read-only property of the GPUTexture interface is the bitwise flags representing the allowed usages of the GPUTexture.

    MDN Reference

    width: number

    The width read-only property of the GPUTexture interface represents the width of the GPUTexture.

    MDN Reference

    Methods

    • The destroy() method of the GPUTexture interface destroys the GPUTexture.

      MDN Reference

      Returns void